God of war review 2018

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Why did Kratos look like he'd spent some time with a metal band? Archived from on April 13, 2018 — via. Punches and kicks don't take off as many ticks on an enemy's health bar, but they do build up its Stun meter more quickly.



But the occasional issues in my playthrough never met my progress or noticeably took me out of the experience on either the regular PS4 or the PS4 Pro. Some are part of the story; others bring you a significant challenge to take on when you are ready. Wondering if Faye planned this in advance, Kratos and Atreus fulfill their promise and spread her ashes at the peak. Archived from on April 13, 2018. The fur and leather of their outfits move so naturally, and are so finely detailed that they look nearly genuine. As the ability to swim was cut from the game, players instead use a xi to traverse bodies of water.

That being said, I also found that to be some real issues with the site content. Thanks to events beyond his control, Kratos has no choice but to bring his son, , along with him on this dangerous journey. As the story progresses, you begin to see real improvement in Atreus' skills, which make him an essential part of taking down some of the game's harder foes.


Video Game Review: ‘God of War’ - I was continually impressed with how consistently something referenced early on in God of War would come full circle later on, perhaps only then to be revealed as the setup for another payoff. Similar to how Tomb Raider works, with a kind-of fast travel option opening up later in the game.


PlayStation owners have been a little spoiled this generation with some great games. But we recently got one more from and it could well be the best of all of them. As a fan of the series, I was both happy to see Kratos back, but also a little concerned at all the changes to the games style before I started to play. Would it work with his son? With the new combat? All things the game made me feel stupid for questioning in the end. This is an exceptional game, one that honours the original games and takes the series and action-adventure games to new heights. Review Side Quest Which God of War game do you LOVE the most? Get in the Disqus or Facebook Comments at the end of the review. And please share this so other gamers can get involved. Video Review Fancy watching the God of War 2018 review? Check out the video version from our YouTube channel. MGL Gold Gameplay Award When you think of God of War, you really do associate the game with action. Then there are the larger than life boss fights the series was loved for. What should not be forgotten in all that action, were the moments of puzzle solving and obstacles to overcome. Not to mention the incredible story moments and some huge revelations involving both Kratos and the Gods of Olympus. The God of War adaptation for PS4 remains sympathetic to all these different elements of the series. While, at the same time, modernising all of it to feel fresh and engaging. I went into my playthrough with some concern over a few gameplay choices however. But, as soon as I began my journey, it was clear Cory Barlog and the team at Santa Monica had got it just right. Watching it is no good either, you really need to experience using it first hand. Unleashing some brutal combos and then throwing it into a distant enemy feels so satisfying. Then to call it back and take out some Draugr or Wolves as it flies back into your hand never gets old. Everything about it feels just right for a more mature Kratos to yield in this world. You have to be more tactical and watch for enemies moving to strike too. Deciding on what is better, Axe of fists, or even a combination. The quick dodge and shield defence on your arm are just as important as your weapon this time around. All of them, including some additional weaponry later in the game, are spot on and create one of the best combat experiences in gaming to date. A New Type of Boss Fight The new camera angle more on this exceptional piece of work later really amplifies the intensity of battles in God of War Particularly in the boss fights. This ranges from giant trolls to dragons and human sized Gods. All of which flow perfectly and leave you feeling very satisfied when you win. But there were a few times I won the fight, and was ready to go at it again it was so good! A confrontation early in the game with The Stranger if one of the best boss fights I have ever experienced. Later in the game there are some equally impressive confrontations with other Norse gods and creatures. He handles himself very adeptly and can be called in to hit enemies with his arrows to stun them. Combat wise, I simply love the game. For those wanting a challenge well, top difficulty is totally brutal. A New Land Now in Midgard rather than Greece, Kratos is trying to live as a man rather than an angry God. Getting around in this Norse world involves some climbing, problem solving and canoeing around a massive lake. The lands you visit range from icy cold to heat and fire with lush green scenery in-between. Most of which you end up destroying in some way as you smash and break things along your journey. He is still Kratos after all! Some of the puzzles really make you think to get passed them. Meaning if you move something and need to hold it, you slam your axe into it and freeze it in place. Calling the back releases it when the time is right. Or you need to use some classic God of War timing to avoid giant saws or compressing walls with spikes. This all balances nicely with the combat so nothing ever gets too frequent to see the game become overly repetitive. A New Set of Skills Collecting items is no longer based on classic orbs from chests, although the chests do remain. Instead you can pick up resources and gear in the modern tradition of Common, Rare, Legendary and Epic. All of which come with different boosts to your stats. First, you must find key pieces of kit to upgrade them to unlock your higher level options. But when you do it makes you far stronger, plus the Leviathan Axe visually improves too as you progress which is a nice touch. All this progresses at just the right pace to keep things interesting and slightly addictive too. A New Standard God of War not only squashed every concern I had about the gameplay. Combat, problem solving and just experiencing the world are amazing. My only criticism would be that you must move the camera when you climb to get to the ledges etc. That is literally it. This is a wonderful game to play and one that you will find keeps you coming back even after the end of the story. Presentation and Graphics MGL Gold Presentation Award The moment you start the game and enter the menu, Kratos and his Leviathan Axe in the background. As you begin, the menu fades and you immediately merge with this scene, and are in control. This moment encapsulates the best way to describe God of Wars presentation: seamless and immersive. All of which is achieved by one of the best decisions the development team could have made, the one shot camera. It never cuts and never fades away to load something unless you die. It just stays with you and moves closer or further appropriately during story sequences. Speaking of those two, the acting here is superb. So much there is a special But both Chris Judge and Sunny Suljic are excellent as the protagonists of the story. But equally the supporting cast members put on great performances too. The characters, environments and the detail of everything is superb. Even as a 1080p lowlife, I could appreciate the beauty of this amazing game. Plus, everything is brought together with a stunning soundtrack. Main Features MGL Gold Features Award At the heart of everything is an emotional story. One that deals with both the loss of a loved one and a relationship between Kratos and his son. A son that is very distant given Atreus knows very little of his father, and hardly saw him before his mother passed away. You head towards the giant mountain and all the danger along the way. But the relationship really does work, especially with that camera in play keeping you attached to them. Their relationship does get better though, and they really do have some interesting moments along their journey. Some of them will make you smile. Others can be genuinely uncomfortable to listen to when things are going badly. But the fact the game makes you feel all these things really is a testament to the writing and acting involved in God of War. That camera again During your journey the camera never leaves you, this means you also know very little of the story but for what you see of it. Unlike most games where everything is explained and you, usually, know more than the main characters. Here, you only know what Kratos and Atreus are aware of. This leads to some seemingly small moments that happen around you; little phrases or actions by supporting cast members. Things that at the time that seem innocuous, but they soon unravel into something much more significant as the plot plays out. It really is an amazing way to tell a story, one that twists and turns you along the way. It also manages to leave you both very satisfied at the end but with further questions to be answered as well. In order to know what they are doing they are either engaged with you or you are close enough to hear them. This means a few times you overhear conversations in the distance or as you climb around them. It means that the encounters you do have have to be impactful. For me, I actually think the lack of seeing what was going on and being spoon fed information benefited the villain. It helped that every confrontation was pretty epic too. Less was certainly more in this case. Exploring the realms You also find yourself exploring a lot of the world with the Lake of the Nine connecting everything together. Here you can explore Midgard and take on side quests. You can also use the Bifrost to visit other realms. Some are part of the story; others bring you a significant challenge to take on when you are ready. God of War becomes a mixture of both a traditional linear story, with open world elements to enjoy too. Similar to how Tomb Raider works, with a kind-of fast travel option opening up later in the game. Plus, there are many other challenges to take on as you explore. The Valkyries for instance, are not something you want to mess with until you have got to very high levels of skill and equipment. In terms of time, the story missions will take you around 15 hours or so, depending on your level of difficulty. I easily put in double that time and still have things to do to get to 100% completion. Should You Play God of War 2018? Yes, absolutely you should play God of War 2018. Where last generation we had that moved the action-adventure genre onwards. This generation so far Rise of the Tomb Raider, Uncharted 4 and Horizon Zero Dawn have all come really close to taking its place. God of War is the one to do it at last. If you have a PS4, pick this up as soon as you can afford to. Get saving, this is 100% a console seller.